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■ Image Files ■ |
The Image Files that 3DAce can use for textures and background images
are the following formats.
BMP GIF PNG JPG TGA PSD MAG IFF
・BMP (Windows Bitmap)
Standard Windows image format.
Can load 1, 4, 8, 24, 32-bit files.
Can also load RLE-compressed and OS/2 format files.
32-bit format files are loaded as if there is no alpha information even if present.
・GIF (Graphics Interchange Format)
Format defined for data exchange at CompuServe.
Also loads interlaced format.
Transparent color is loaded as alpha.
・PNG (Portable Network Graphics)
Can load both indexed color and full-color formats.
Also loads alpha.
This software uses the zlib libpng library for PNG loading.
・JPG (Joint Photographic Experts Group)
Can load both full-color and grayscale formats.
Also loads progressive format.
This software uses Independent JPEG Group (IJG) source for JPEG loading.
・TGA (Truevision Targa)
TrueVision's image format.
Supports 8, 16, 24, 32-bit files.
Also loads RLE-compressed format files.
Also loads alpha.
・PSD (Photoshop Default)
Photoshop's standard image format.
Can only load grayscale, indexed color, and RGB color files.
Cannot load other formats.
Also loads alpha.
・MAG (MAKIchan Graphic Loader)
Image format developed at MAKIchan NET and used on PC-98 etc.
Supports 4, 8-bit files.
・IFF (Interchange File Format)
Image format mainly used on Amiga and Lightwave.
Can load both indexed color and full-color formats.