OFFER!!!...Metasequoia 2.1.7.9 Win32 - From Year Y2K, One of the First English Versions>>>
Quite a nice modeler for the time however few ever knew of it since it is from a Japanese Developer I think it would've been more popular...
Very easy modeler to get along with I like it for modeling polygon-by-polygon which is different from Nendo or Mirai in which you always have to be modeling on a volume...
Easy on system should run on anything-
System Requirement:
* Windows95/98/Me/2000/NT4.0
* Pentium or compatible processor
* 32MB of RAM
* 640 x 480 x 16bpp
* Installed DirectX 5.0 or later (for using Direct3D)
* Installed OPENGL32.DLL (for using OpenGL)
Recommended:
* Windows2000/NT4.0
* 200MHz MMX-Pentium or higher
* 48MB of RAM
* 1024 x 768 x 24bpp
* Video card acceralates Direct3D and OpenGL
* 16MB of VRAM on video card
* Mouse with 3 buttons or wheel
* Installed DirectX 7.0 or later (for using Direct3D)
Will open a variety of formats LWO, 3DS, DXF, RSD, COB, MQO & more...
This will also UV map & 3D Paint!!!...The UV mapping is pretty basic in this old version but you can select a small group of faces & apply front-flat mapping if nothing else then paint on that separate from the rest & keep doing that which was oldskool method...
You can paint on 3D model in viewport or on texture PLUS you can copy to clipboard open in another & do your duty & paste back which overwrites...Even has built-in filters to apply to selections of the texture or whole damn thing!!-
Found render engine 'VIDRO' which brings in MQO models with textures intact as long as the models were saved with the textures in the model's folder at time of save (reads path in MQO file)...
It's a GI renderer so has some ability nice to have all maps available after a render-
For GI lighting you have to load in a HDR or EXR image I have included a few-
Also there is Cyberdelia which was sort of an abandoned animation program, might be useful, might not...
Also there is VoxelPainter which is another Japanese App which is like a way stripped-down Zbrush, You can sculpt voxels & even do symmetry & what-not...These are saved in MQO which come right into Meta...
Not english but EASY to figger out-
I have included most in the usual 'overwrite' folder which should 'collide' with the install directory...There are some blank textures in various sizes I made up for 3D painting for color, bump & alpha...There is also a sub-folder which has brushes & stamps of 3 different sizes for the 'FIGURE' option in the paint panel...
Pass is WinWorld
https://anonfiles.com/feM3k36cza/MQO2179_rar
OR
https://workupload.com/start/Q2MBRm4Qvrq
OR
https://ufile.io/9fjl42ht
Very easy modeler to get along with I like it for modeling polygon-by-polygon which is different from Nendo or Mirai in which you always have to be modeling on a volume...
Easy on system should run on anything-
System Requirement:
* Windows95/98/Me/2000/NT4.0
* Pentium or compatible processor
* 32MB of RAM
* 640 x 480 x 16bpp
* Installed DirectX 5.0 or later (for using Direct3D)
* Installed OPENGL32.DLL (for using OpenGL)
Recommended:
* Windows2000/NT4.0
* 200MHz MMX-Pentium or higher
* 48MB of RAM
* 1024 x 768 x 24bpp
* Video card acceralates Direct3D and OpenGL
* 16MB of VRAM on video card
* Mouse with 3 buttons or wheel
* Installed DirectX 7.0 or later (for using Direct3D)
Will open a variety of formats LWO, 3DS, DXF, RSD, COB, MQO & more...
This will also UV map & 3D Paint!!!...The UV mapping is pretty basic in this old version but you can select a small group of faces & apply front-flat mapping if nothing else then paint on that separate from the rest & keep doing that which was oldskool method...
You can paint on 3D model in viewport or on texture PLUS you can copy to clipboard open in another & do your duty & paste back which overwrites...Even has built-in filters to apply to selections of the texture or whole damn thing!!-
Found render engine 'VIDRO' which brings in MQO models with textures intact as long as the models were saved with the textures in the model's folder at time of save (reads path in MQO file)...
It's a GI renderer so has some ability nice to have all maps available after a render-
For GI lighting you have to load in a HDR or EXR image I have included a few-
Also there is Cyberdelia which was sort of an abandoned animation program, might be useful, might not...
Also there is VoxelPainter which is another Japanese App which is like a way stripped-down Zbrush, You can sculpt voxels & even do symmetry & what-not...These are saved in MQO which come right into Meta...
Not english but EASY to figger out-
I have included most in the usual 'overwrite' folder which should 'collide' with the install directory...There are some blank textures in various sizes I made up for 3D painting for color, bump & alpha...There is also a sub-folder which has brushes & stamps of 3 different sizes for the 'FIGURE' option in the paint panel...
Pass is WinWorld
https://anonfiles.com/feM3k36cza/MQO2179_rar
OR
https://workupload.com/start/Q2MBRm4Qvrq
OR
https://ufile.io/9fjl42ht
Comments
I love the interface, I found and liked this app before finding MarbleClay!
left select, middle pan, scroll zoom, right rotate
it's a very fast and simple poly modeller!
I like how they all have similar interfaces
I think MarbleClay's interface builds on this, more functionality on the buttons, selecting and right click menu.
VoxelPainter!! I wouldn't have believed if I didn't see it very impressive!
Looks like the source code is there also!
Cyberdelia could still be useful, it exports to .x (text) file with animation and read perfectly into assimp, assimp IMO isn't great at conversion and failed at converting correctly with animations.
It's very old fashioned animation, popular in the 80's and 90's, moving/rotating objects, but it's a lot easier then rigging/skinning models.
I think these JPN apps were used for videogames, I know MC mentions one (I forget what it's called now)
Another great package!
I'm going to have check out the latest version, the standard version isn't that limited compared to EX, and it's only $45 and in development.
https://www.metaseq.net/en/product.html
Yeah I have tried the 4.59 version but found it to be somewhat unstable...Seems like DEV is concentrating on high-level viewport lighting & renderman interfacing...I find neither a necessity...
Also compared to version 3 version 4 has poor frame-rate...I think version 3 was the best...
To me it's disappointing.... MarbleClay with the create tool can cut faces and move verts... plus it has features with the right click menu!
I'd rather pay the dev of MC, I will ask.
V2 has a cleaner interface compared to the new version.
I'll have to try MarbleClay again, I probably didn't give it much a chance...
Hair in Meta-
Project Diva Len Speed Modeling-
Louboutin in Meta Speed Model-
All these done in version 3...
Hey your v2 key generator works on the v3.1.6 that's hosted there!
https://web.archive.org/web/20150324114551/http://metaseq.net/metaseq/metaseq316_en.exe
14CF0a-41E9
6d9K-meiz-n0Nn