LOCATED: Altamira Composer Professional 1.1

WinWorld has Altamira Composer SE v1.01. I've been looking a good long while for the pro version - either on some relic ftp dump, or to buy outright on eBay etc.

Altimira along with After Effects, really changed the workspace of the Graphics Layout Designer (not "artists" - that's a whole 'nuther genre of computer software).

I'm going to hold off uploading this until Archive.org comes back - or if I run out of patience first. Here's the upload blurb:


Altamira Composer Professional 1.1
Publisher: Altamira
Date: March 10, 1993
OS: Windows 3.1 and above
Serial: 644 043 060 0036

- Supports Photoshop plug-ins like Kai (.8bf)
- In 1993, Altamira Composer, and CoSA After Effects released the first image composition applications to use image sprites.
- CoSA After Effects was acquired by Aldus, and in turn, Aldus acquired by Adobe.
- Altimira was absorbed into Microsoft, rebadged as Image Composer, then PhotoDraw 2000, lastly, as Microsoft Digital Image Pro.

Installation: Very straightforward. Mount Diskette 1 (or unpack to a handy directory off of \root), enter serial when asked.
Suggestion: Open CIL.zip (Components Images Libraries) and unpack to the Altamira installation folder. These were included in the Altamira SE 1.01 edition, and will give you all the "stuff" that Altamira offered.


What follows is some background:

"The Cave of Altamira complex, located near the historic town of Santillana del Mar in Cantabria, Spain. It is renowned for prehistoric cave art featuring charcoal drawings and polychrome paintings of contemporary local fauna and human hands." - Wikipedia
(my note: it is easy to see how Altamira derived the abstract form of its horse logo once you view England's Uffington White Horse, or any of the many drawn on the Altamira Cave walls.)

http://alvyray.com/Altamira/AltamiraProduct.htm
(nb: From the horse's mouth - Alvy Ray Smith - co-founder of Altamira)

"Altamira Composer, the first image composition application, entered the market in November 1993. It featured the first-time use of shaped, floating image objects, called sprites. It borrowed its user interface paradigm from the geometry-based illustration market and 3D market.

Most other imaging applications have since adjusted for the new concepts introduced in the product - for example, "layers" in Photoshop.
Microsoft ceased production of the product when Altamira merged with it in 1994. Microsoft released, however, the immediate successor to Altamira Composer, called Microsoft Image Composer, bundled with the Microsoft FrontPage 97 product, and a later successor, Microsoft PhotoDraw 2000, part of Microsoft Office 2000 Premium. The latest incarnation is Microsoft Digital Image Pro 10."

https://en.wikipedia.org/wiki/Altamira_Software
Altamira Software was founded in Mill Valley, California by Dr. Alvy Ray Smith, Eric Lyons and Nicholas Clay in 1991.

The company's primary product was Altamira Composer. This PC based software pioneered object-based drawing and image editing. Composer was one of the first to bring important tools such as anti-aliased effects and image sprites to the desktop.[citation needed] The company was acquired by Microsoft in 1994.[1] Thea Grigsby was Vice President of Marketing. David Shantz of WildOutWest, LLC (www.wildoutwest.com) was responsible for branding, package design and the development of a series of image object libraries that were released along with the product.

Seed capital came from Autodesk and second-round financing from a team of venture capitalists (TVI) and private individuals. Altamira's Windows product, Altamira Composer, one of the first image composition applications with image sprites (i.e., non-rectangular, floating images), entered the market in November 1993 (CoSA After Effects 1.0 shipped in January of that same year).

And finally, a recent comment of a former user:
"God, what wonderful program that was! IMO, Adobe Photoshop has given, over the decades
what graphic artists and photographers think that they need. Alvy Ray Smith's program
gave to the user what they didn't even know that they wanted, from the get go.

Every graphic element a first class object, etc. An actual virtual workspace that
functioned as a real life designer's desk!"


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