FutureSplash Animator

edited November 17 in Offers & Requests
I've recently uncovered the full version of FutureSplash Animator (the first version of Adobe Animate) and I believe that it would be better preserved here due to a recent takedown of another archival project I've done relating to it.

Here's the link to the upload: https://archive.org/details/futuresplashanimator.
Note that I was pretty frustrated with the whole aspect of Adobe taking it down, so I had to make it super clear in bold, red text in the description...

Edit: I also forgot to add screenshots of the thing, so I had to search up one. But I can assure you that I've installed it, and it worked well for FutureSplash. It's just the trial version without a 30-day limit.

Comments

  • Torrented it. Save a copy of the page too.

    Now do tell more: Did you get a cease & desist from Adobe, or did IA pull it down?
  • I guess IA pulled it down. It happened earlier this year to another archive project, AnimateArchive, too, so I guess Adobe told IA to take it down. Whatever the case is, it really stinks that software being taken down this way is a possibility.
    I have it backed up to my hard drive, though, so that's better than nothing.
  • When IA takes down something I've put up, they send me a polite email. So far, always because it got flagged as malware (no, it isn't, but they use Virustotal - which is a a scam).

    On these, I upload a copy to vetusware.

    I see it's a 16bit Wise installer - is the application 16 or 32bit?
  • The application itself is 32-bit, the installer is 16-bit.
  • "The application itself is 32-bit, the installer is 16-bit."

    That's interesting.
  • 16-bit installers on 32-bit applications were quite common. Using a 16-bit installer, the same setup program could support installing versions for either Windows 3.1 or 95. On NT, 16-bit x86 programs were emulated by the non-i386 NT versions, so similarly one setup program could support i386, PPC, MIPS, and Alpha.

    Of course, it became a bitch with 64-bit Windows omitted 16-bit support.
  • edited November 17
    "16-bit installers on 32-bit applications were quite common. "

    yup. I deal with it frequently. The interesting bit is that, being a 32bit app, suggests they were well along in coding. And I suspect that this was originally distributed with Win32s.

    A number of screens and details here:
    https://www.webdesignmuseum.org/software/futuresplash-animator-in-1996

    EDIT: Just for S&Gs, unpacked it in W10 x64 - then ran it (inW95 compatibility mode) - a sign of good coding, IMO:

  • Of course, it became a bitch with 64-bit Windows omitted 16-bit support.

    Yeah, it was pretty annoying to set up via OTVDM when I first tried to see if it was the real deal... but hey, it installed just fine! That's all I needed to know.
  • So, OTVDM worked?

    I've been playing with NTVDM64, but have not done any actual work under it, because I want to know if its the software or the machine when problems arise.

    With this softs, I simply used e_wise, unpacked the whole shebang, and ran as is - no "installation". It keeps all the support .DLLs in it's own directory, instead of plastering them in \Windows. So no fuss in that regard.
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