OFFER!!... 4DPaint Rembrandt 1.82 Win32 (1998) - Before It Became Deep Paint 3D>>>

Actually quite good especially for the time... Multichannel painting, textures, layers, procedural or bitmap brushes... Seems like the biggest hurdle is getting a mesh in... 3DS seems to work best with proper UV, it will import LWOs that don't have a UV but the second you touch the mesh everything is painted... Applying a UV from LW 6.5 it won't accept it... In the manual it says that it will accept LWO with parts UVed in the regular planar/spherical/etc I suspect I will hafta make something in LW 5.5 as that version had very basic UV options whereas LW6-Up much improved very different...

Says it will also hook 3ds Max 2 & softimage 3D 3.5 but I don't have a runner for either I tried installing softimage 3D 3.7 as I had that running on a machine years ago but only thing that worked was the transport-




It does not ingest OBJs so 3DS would be the mainstay... Other than that very good for 1998... Comes with a crappy head to paint on so I included a Low-ReZ version of my BiBeastBust that I did on Nendo... You can hide objects to get to the hard to reach one's...




You can use bitmap brushes but the size limit is 32x32 & 8bit depth... I converted all my Zbrush 1.55 alphas I had made to this & included them... At 32x32 a total of 550+ only 1.1 MB so at least they take up NO space...

It's certainly better than Nendo's paint or Tattoo or the crappy trueSpace 3D paint which is the worst... BTW I tried a 'Per Face' mapped object in it from Nendo & it didn't like it... In fact some weeks ago I tried 'Per Face' in as many 3D Painters as I could find & they all fail except for-

-Nendo
-Mirai
-Albatross3D

The program is pre-medicated so just install & go-

https://workupload.com/start/F2dRx5rg9yg

OR

https://send.now/c07a91kplke2

OR

https://sendspace.com/file/q0c1e8pa






Comments

  • Looks very cool. Thanks! :D
  • Requires winXP to install and runs in win10/11.
    It's too big to attach here.
    I had a little play, thanks for sharing.
  • I'm surprised you got it running considering it's age... I still can't get a LW5 LWO to work even cutting it apart & using planar or spherical mapping on the different parts... For me looks like 3DS is it on this one...

    Still way better than Nendo but you can't paint a Nendo mesh in it as it won't do 'per face' mapping for painting...

    But Mirai will & it's quite a bit better than Rembrandt you can go much higher for brush rez plus render to see whatever though the worklight does not do the best-




    But I figured out scene lights in Mirai... You make a light or 3 each has to be assigned to same light group which in turn has to be assigned to whatever objects are gonna be rendered, yup, it's a bit ridiculous for sure...


  • Seems to be picky about .lwo/.3ds files, the ones exported from modo couldn't be loaded, way too new probably. I played around a bit with the included head model, interesting tool for sure. Thanks for sharing!
  • Sure, I would not try anything new but like at least 25 years old origin... I saved a 3DS from Max 3.1 with mapping & it would load it but the bitmap option that's supposed to show-up never did & you could not make a material after...

    Exporting my FemFoamForm from LW 6.5 to 3DS with atlas mapping worked fine-




    Methinks conversion using way old converter might do the trick... Here's Interchange 4.0 Portable from 1997 converts to/from tons of formats most nowadays have never seen nor heard of probably a good companion to Rembrandt-

    https://workupload.com/start/fcTCaUMK2Fn

    OR

    https://send.now/3vfr00x76r0w

    OR

    https://sendspace.com/file/p192d2nu

    I have used it quite a bit to convert more modern models to oldish 3D DXF for Bryce 2 Portable (1996) works great for that...
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